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Nvidia DLSS 2.2 has already been silently released in Rainbow Six Siege

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Nvidia made a few announcements during E3 2021 regarding beloved features such as ray tracing, Nividia Reflex and DLSS support for the popular first-person shooter Rainbow Six Siege. As it turns out, that patch might have been a slighter bigger deal than we previously thought, with several eagle-eyed Reddit users noticing the game is using DLSS 2.2, a version of Nvidia’s ‘deep learning super sampling’ technology that has yet to be officially announced. 

The DLL library (nvngx_dlss.dll) that was added to the latest patch of the game states that the product version of DLSS being used is 2.2.6.0, which if correct would mean that Rainbow Six Siege is the first game to use the updated tech.

DLSS

(Image credit: VideoCardz)

While it’s unlikely this will see a huge improvement from DLSS version 2.1, players of the Vulkan version of Rainbow Six Siege can allegedly boost 4K performance by up to 50%. 

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